﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SudokuGame.Sudoku
{
    public enum DifficultyLevel
    {
        /// <summary>
        /// 简单
        /// </summary>
        [Remark("简单")]
        Easy,
        /// <summary>
        /// 中等
        /// </summary>
        [Remark("中等")]
        Medium,
        /// <summary>
        /// 困难
        /// </summary>
        [Remark("困难")]
        Hard,
        /// <summary>
        /// 极难
        /// </summary>
        [Remark("极难")]
        VeryHard,
        /// <summary>
        /// 超难
        /// </summary>
        [Remark("超难")]
        SuperHard,
        /// <summary>
        /// 疯狂
        /// </summary>
        [Remark("疯狂")]
        Insane
    }
}
